As referenced by IGN , senior game designer Daniel Holt said Final Fantasy games are so rich with flavor, beloved characters, and unique settings that choosing a single game as the theme provided more than enough material to design a full deck of cards around
Whenever you resolve the final chapter ability of a saga while Bombadil is in play, you get to exile cards from the top of your library until you hit another saga, put it into play, and then tuck the exiled cards in a random order
It comes down as a 3/2, and if it dies you get to blitz it, attack with a 3/2 haste, and also draw another card
Magic also worked with some of the series longtime artists to provide exclusive new art for certain cards, like one from Tetsuya Nomura for Sephiroth and one from Akihiko Yoshida for Balthier and Fran
For a while we called the sneak mechanic "ninp" to try and preserve the ninja flavor of the word, but in the end we wanted to have the option for future Magic sets to use the mechanic on creatures that were very sneaky but not actually ninjas, so sneak was the best choice