Its complicated to cast your spells on curve, but fortunately this commander is green and red, and a good chunk of this decks fixing is base green anyway
Timetwister Thirty years on, I still want to see the character with those crazy hands
During 5th Edition rules however, abilities and spells which generated mana (Mana Sources) could be played at ANY time

Creatures (21) 1 Hanna, Ship's Navigator 1 Sakashima the Impostor 1 Mesa Enchantress 1 Sovereigns of Lost Alara 1 Deathless Angel 1 Umbra Mystic 1 Sublime Archangel 1 Thassa, God of the Sea 1 Thassa's Emissary 1 Iroas, God of Victory 1 Willbreaker 1 Sakashima of a Thousand Faces 1 Orvar, the All-Form 1 Wandering Archaic 1 Esper Sentinel 1 Kairi, the Swirling Sky 1 The Reality Chip 1 Lizard Blades 1 Lion Sash 1 Acquisition Octopus 1 Komainu Battle Armor Lands (37) Spells (41) 1 Replenish 1 Swords to Plowshares 1 Sol Ring 1 Mind Stone 1 Distorting Wake 1 Boros Signet 1 Izzet Signet 1 Steel of the Godhead 1 Comet Storm 1 Crab Umbra 1 Drake Umbra 1 Eldrazi Conscription 1 Blue Sun's Zenith 1 Swiftfoot Boots 1 Angelic Destiny 1 Felidar Umbra 1 Faith's Reward 1 Aurelia's Fury 1 Curse of the Swine 1 Icy Blast 1 Commander's Sphere 1 Aether Gale 1 Volcanic Offering 1 Mystic Confluence 1 Thought Vessel 1 Shielded by Faith 1 By Force 1 Curator's Ward 1 Jaya's Immolating Inferno 1 Aether Tunnel 1 Octopus Umbra 1 Talisman of Creativity 1 Arcane Signet 1 Banish into Fable 1 Heliod's Intervention 1 Dismantling Wave 1 Sublime Epiphany 1 Doomskar 1 Liquimetal Torque 1 Unquenchable Fury 1 Shorikai, Genesis Engine The deck is all about getting Hinata onto the battlefield, slapping some Auras onto it, and going to town on faces

Embalm and eternalize allow you to spend mana to create tokens after a creature's death, while afterlife is a death trigger