In an ideal world, I would go first and open every game by summoning Kuribandit and adding Soul Charge with its effect, making Soul Charge really good
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On its own, this isn't a particularly powerful card - but a fresh Modern Horizon 3 spoiler has turned it into combo fodder
The rebels would fight their way out of the Vault and go on to found the Boomers tribe, with their rebellion in time inspiring more
A Darksteel Citadel will not be destroyed by a Demolish or Smash to Smithereens, and a creature with indestructible would not be sent to the graveyard even if it's dealt lethal combat damage