Once we've reached this scenario, it'll cost two mana as long as we're able to discard it and return it to our hand when it dies
Honoring the job system that has a long legacy in Final Fantasy, each of these equipment represent one job that might be chosen and taught to one of your troops, or in this case a nameless and colorless 1/1 Hero brought with it
Then the uncommon costs three for a 2/1 size and warp too with an ETB ability you can get twice to dig two, draw one and bin the other
The more mana you have, the more you can do with the rest of your cards
It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on