Includes 2 foil Legendary cards and 98 nonfoil cards 10 Double-sided tokens 1 Deck box (can hold 100 sleeved cards) 1 Life tracker 2-card Collector Booster Sample Pack 1 Rare or mythic that can be Showcase, Borderless, Extended Art, or Commander and comes in foil or non-foil 1 Showcase uncommon or common Scions & Spellcraft Decklist: Y'shtola, Night's Blessed (Foil) 1 Alisaie Leveilleur 1 Alphinaud Leveilleur 1 Archmage Emeritus 1 Ardbert, Warrior of Darkness 1 Baleful Strix 1 Emet-Selch of the Third Seat 1 Estinien Varlineau 1 Fandaniel, Telophoroi Ascian 1 G'raha Tia, Scion Reborn (Foil) 1 Hermes, Overseer of Elpis 1 Hildibrand Manderville 1 Hraesvelgr of the First Brood 1 Hypnotic Sprite 1 Krile Baldesion 1 Lyse Hext 1 Murderous Rider // Swift End 1 Papalymo Totolymo 1 Summon: Good King Mog XII 1 Tataru Taru 1 Thancred Waters 1 Torrential Gearhulk 1 Urianger Augurelt 1 Arcane Signet 1 Archaeomancer's Map 1 Astrologian's Planisphere 1 Authority of the Consuls 1 Bastion of Remembrance 1 Blue Mage's Cane 1 Champions from Beyond 1 Circle of Power 1 Cleansing Nova 1 Coveted Jewel 1 Crux of Fate 1 Cut a Deal 1 Dancer's Chakrams 1 Dig Through Time 1 Exsanguinate 1 Eye of Nidhogg 1 Final Judgment 1 Into the Story 1 Lethal Scheme 1 Lingering Souls 1 Observed Stasis 1 Propaganda 1 Reaper's Scythe 1 Relic of Legends 1 Rite of Replication 1 Sage's Nouliths 1 Snuff Out 1 Sol Ring 1 Sublime Epiphany 1 Swords to Plowshares 1 Syphon Mind 1 Talisman of Dominance 1 Talisman of Hierarchy 1 Talisman of Progress 1 Thought Vessel 1 Tome of Legends 1 Transpose 1 Vindicate 1 Void Rend 1 White Auracite 1 Arcane Sanctum 1 Ash Barrens 1 Choked Estuary 1 Command Tower 1 Contaminated Aquifer 1 Darkwater Catacombs 1 Demolition Field 1 Desolate Mire 1 Drowned Catacomb 1 Evolving Wilds 1 Exotic Orchard 1 Fetid Heath 1 Glacial Fortress 1 Idyllic Beachfront 3 Island 1 Isolated Chapel 1 Path of Ancestry 4 Plains 1 Port Town 1 Prairie Stream 1 Scavenger Grounds 1 Shineshadow Snarl 1 Skycloud Expanse 1 Sunken Hollow 1 Sunken Ruins 1 Sunlit Marsh 4 Swamp 1 Temple of the False God 1 Underground River Related Products

However, due to the card's consistent performance, slower decks across the meta are also making ample use of Starting Town
To play, each player needs their own deck of at least 60 cards , damage counters, and a way to track how much lore they have such as lore-counters found in an Illumineers Trove (more on the Trove below) or a pad of paper
This could make it a fairly popular choice when playing Brainstorm in Commander and beyond
Just load up Denry Klin, Editor in Chief with all of them, then all your non-token creatures can get them too