And it has a secondary use, regardless of format: Rather than enchant other players, you can enchant yourself with this curse, and you'll get Gold whenever another player attacks you
If Infinite Impermanence is set prior to activation, its effect expands to the column it's in, relative to a standard Yu-Gi-Oh
Skull Playing Card Tattoo Deaths hand
Special Summon both, but negate their effects, then, immediately after this effect resolves, Xyz Summon 1 "Number" Xyz Monster using only those 2 monsters, also for the rest of this turn after this card resolves, you can only Special Summon one more time from the Extra Deck
Credit: Wizards of the Coast Termination Facilitator FromTheShire: Solid little card, but this is clearly tailor made for Mathas, Fiend Seeker and Chevill, Bane of Monsters decks and I'm here for it