After the subgame ends, each player shuffles their cards from the subgame to re-form their main-game library (and Attraction deck, if applicable), and they return to the main game from the point they left off, with Tug of War finishing resolving and the winner of the subgame getting their reward

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Deciduous mechanics, such as cycling and Saga enchantments, can be used in any set, but they won't be used with the same frequency as evergreen mechanics like flying, trample, or lifelink
Hear that? Whatever you do, don't eat the delicious cards
There is currently no bigger reward for reaching a certain rank, but Konami might update that later or give out additional rewards once each season ends