Your ideal start is turn 1 Brigette, grabbing some combination of Pikachus/Lillipups/Ditto/tech Basics depending both on the matchup and what Pokmon you actually started
Hexproof and haste make commanders powerful, especially if they have activated abilities
This is a very powerful tribe, packed with cards of severe power
This card is the reason why the format is balanced: as I said before, combo decks like Creativity and Belcher play various disruption spells (for one mana Veil of Summer, for zero mana Pact of Negation and Teferi, Time Raveler) so Force of Negation is the best answer to back up another counter, due to its unfair cost
Ideally, we'll make some Treasures in the early game, get up to six mana, and, all in one turn, cast Tergrid, God of Fright and Devour Intellect to steal the best permanent from our opponent's hand for just a single mana